> For the complete documentation index, see [llms.txt](https://riventide.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://riventide.gitbook.io/whitepaper/introduction/game-overview.md).

# Game Overview

DISCLAIMER: All content here in is subject to change as the meta evolves through development, testing, and community feedback. No part of the Whitepaper is to be copied

## Introduction

Encounter the monsters of Terastae that defied the virtues of this world and are trapped in a cycle of death and rebirth. Use your special ability as an Riventide to form bonds with monsters to guide your party of three through a sprawling world and dangerous battles. Make smart skill choices as your monsters grow stronger and find synergies between your monsters - making every one truly unique!

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Fight ferocious enemies and divine bosses in engaging turn-based battles where every action matters! Manage and harness the four elements of Riven to unleash powerful spells. Consider your synergies and plan your monsters actions. Purge enemy Riven, grind your opponents down with poison, protect your allies with shields, focus on attacking with the right elements - you can pursue different strategies! But whatever you do, keep a careful eye on the HP of your monsters…<br>

If a monster dies in combat, you’ll lose it. Permanently. But you have the power to defy death by rebirthing their souls. Don’t lose hope! Your monsters might change in the process, but will still be the same companions you once established a soul bond with and will grow stronger from their previous lives.

**Main Features**

* **Competitive events** — events last days, not months. Every event is a fresh start
* **Real economy** — Gold has real-money value (100 Gold = $1). Items you farm and craft can be sold to other players on the Auction House
* **Compete-to-earn** — top performers share prize pools through the Wyrm Tribute system. Leaderboards award prizes in future tokens and cosmetic NFTs. Play well, earn real rewards.
* **Open economy** — sell in-game items on the in-game Auction House and NFTs on NFT marketplaces. Built on Solana blockchain

**Goal**

Riventide focus is gameplay first, blockchain second; the game has to be engaging and fun otherwise there is no product. As a Web2 native gaming studio, we have the experience and tools to scale games. Our goal is to onboard the next billion players to Web3 through seamless onboarding, utilising the Solana blockchains dynamic and mutable Web3 technology. We are passionate about educating users on the value of asset ownership and how they can maximise their gaming experience.


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